![]() ![]() The main bulk of the gameplay focuses on 3D platforming with properly spacing jumps, searching around every hidden corner for Dreamer Orbs or clothing options to customize Sackboy, and smacking enemies for a high score before reaching the end of the level. Each level comes with a set amount of Dreamer Orbs to find within. While the game demands a certain amount of Dreamer Orbs to continue through the main story, it's never an annoying amount that can derail the player's enjoyment of the game. Related: Sackboy Special Editions Come With Ghost Of Tsushima, Death Stranding Skins Players will want to repeat levels to grab whatever collectible they might have missed.Įven the overworld is full of secrets for players to find, including shortcuts to future levels and bells for players to spend at Zom Zom's, the aberrant merchant that sells the player customization options. ![]() Sackboy: A Big Adventure retains the papercraft and cloth stitch art style the LittleBigPlanet series is known for but continues to build on it by fully using its new third dimension. The camera is much more dynamic to the gameplay, switching the games perspective (and gameplay style) to what the level requires. ![]() One second the game is a 3D platformer, then turns into a topdown shooter viewpoint, then back to its 2.5D roots. The game knows not to take itself seriously and embraces the weird and otherworldly tone it sets. The shining gem of Sackboy: A Big Adventure is the Music stages. In these levels, every enemy, platform, action, and camera all follow the beat of the music playing. ![]()
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